This room is a bit different than others, being that it is a single room with many different puzzles and the goal is to get INTO the cabin. It is non-linear and definitely requires your group to split up and tackle different puzzles. Like GTFOs other rooms, there are a fair amount of physical puzzles intermingled with the mental ones and you always need to be moving around the room searching. There was always something to occupy each team member, even if that meant teaming up to solve a puzzle together. The decoration was pretty well done in this room, the idea was that you were outside trying to get in before nightfall and even the ceiling was done in a way to mimic a night sky. The sounds were also immersive, always keeping you on your toes knowing that something out there is coming to get you if you aren’t fast enough.
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