We had been talking about checking out this new escape room company since before they had opened and they were a ‘coming soon’ on instagram. Now that they had been open for a while and hoping that all opening bugs would be fixed we booked in to do The Most Dangerous Game. The room itself was well designed, and you can tell a lot of effort was put into the aesthetic of the room. A large screen in the corner is your countdown clock which booms with a bell chime every ten minutes. I had assumed that the clues would be coming in through the same screen, however we had a walkie talkie to communicate for clues or clarification. A lot of the puzzles are pretty straight forward, and some of them were so simple we over complicated them and ended up using a hint. The story for the room seems a little thrown together, but overall strong enough. I did however get the feeling that this company isn’t looking so much for escape room enthusiasts so much as it’s looking to book their rooms for corporate events. This room in particular holds twelve people (if I’m not mistaken) which would be A LOT if you’re all actually trying, but if you’re doing it as a team building activity and some of your group isn’t as invested it could be okay.
We’ve been meaning to go to Escape 60 for a while, and we finally got the chance to visit by doing the The Most Dangerous Game. The lobby is definitely a step up from the others in Calgary, it has a more social vibe to it compared to the others where you just sit in chairs until it’s your turn to do a room. You can tell it’s designed for larger groups/parties/events. The room itself was well built, they put in some effort making the prison cells look authentic. For our game we were separated into three groups – three in one prison cell, two in the other and one outside of both cells. We got out of our cell fairly quickly but we over complicated the puzzle to help our other cellmates escape. The story for the room was a bit muddled but it was really not too detrimental to the gameplay. One of our group suggestions is to lower the sound of the chimes on the gameclock, also having the ability to turn off the lights or dim them enough so a blacklight will work properly. It was quite hard using it with the lights turned on.
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